I tried this game back like FIVE years ago, and have been meaning to go through the rest of it for a while now. I'm a fan of the first two games, so I thought it'd be right up my alley. Although Bioshock 2 is still my favorite, I'd say I like this one on par with the first one, as I found very similar problems with them both.
This is a first-person shooter, so a big qualifier for how much I like it is how satisfying the gunplay is. The reason I like 2 the best is because the guns are really meaty and fun AND the plasmids are still great fun. The reason I don't like 1 so much is because the guns are all shitty little pea-shooters and it's a lot easier just to melee everyone in combination with fun plasmids (bees, fire, etc). The reason I like this one only about as much as 1 is because it has a similar problem: The guns are fairly meaty and effective (although feel pretty wank in the late game), but the plasmids (or should I say "vigors") are really boring and 9 fights out of 10 I forgot I even had them. That was my biggest complaint years ago, and it still is. The game will even pop up notifications at you, "Don't forget to use your Vigors!" and I just couldn't help but chuckle because I really plainly didn't need them more often than not. I usually only used them for the novelty of it. This goes into my complaint that the game is far too easy on the default difficulty. I realized this too far into the game though, and you can only pick the difficulty at the start. I'm usually pretty bad at console shooters, so I picked normal instead of hard, but even for me the game was REALLY forgiving. Even the very final battle I did terribly on, and still managed somehow to do it in only one try. The guns were meaty enough to be fun though, so that wasn't so bad. Speaking of mechanics, I don't really care for the gear system too much. I really liked how Bioshock 2 did their sub/passive plasmids, and I don't really know why they went back to one a bit like Bioshock 1's. They made it ever worse, in my opinion, because they made it like the bone-charms in Dishonored. Where you find gear is pre-determined and specific, but which piece of gear this actually is random. This being the case, you can either have a very well paced progression of gear from beginning to end, or more likely you'll have what I got which is finding some really great ones early on, and then almost all new gear I found for the rest of the game was totally worthless and disappointing :/ I liked the story okay. I thought the two main characters had a very well portrayed relationship for a video game. I already knew one of the twists at the end, but not the other. However much that contributed to my ability to successfully guess the last twist like halfway through the game, I can only guess. It was an interesting portrayal between a father and their child though, an interesting twist on how Bioshock 1 did it. It brings up some other interesting themes, such as how the freedom fighters can end up being just as monstrous as they tyrants they're overthrowing, but I ultimately didn't like the setting or the story themes as much as I like 1 and 2's Rapture. Verdict: Recommended. It's not the best shooter in the world, but it's a pretty darn good one, and not one you'll feel like you're wasting your time with. Lots of goodies to hunt for, dudes to kill, and mysteries to encounter. It's not Wolfenstein New Order or Doom 4, but it's still a fun game.
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AuthorI'm an avid gamer who likes to detail their thoughts about what they play in the hopes it might aid someone else's search for a game to play. Archives
April 2024
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