This was a really good game, and a very smart evolution over Awakening in many ways. I'm going to keep this fairly short and sweet comparatively to my other reviews, since I don't really feel I have that much to say that hasn't already been said about this game mechanically.
The change-up to the support system took a LOT of getting used to (like more than half of the game), but it's a nice change. It actually forces you to think tactically about your units' positioning short of just "put fat guy in front and squishies in back." Awakening made it far too easy to just make fat guy-mobile guy pairs that could just run around and fuck everything with impunity, so it's nice that I never ran into that here. The story was also very good. I mean, this IS Fire Emblem we're talking about, so it did feel a little drawn out at times, although I would say markedly less than other installments (especially Awakening which has a serious identity crisis with what it actually wants the narrative to be about when it basically totally changes the plotline halfway through and then changes it back at the very end). The heartfelt moments really felt it, I genuinely didn't see the twists coming, and the voice acting was actually very good and was never annoying. This is a good time to clarify that I DID play the Japanese version, and am very well aware of the god-awful terrible English voice over they shat this game out with. Verdict: Highly Recommended. If you're a fan of strategy games or Fire Emblem, then you've probably already played this. If you haven't somehow or have been intimidated by the series' difficulty up to now, then this is a great entry point, as things like Phoenix mode really put the game on some fantastic training wheels that just let you experience the story at your leisure.
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AuthorI'm an avid gamer who likes to detail their thoughts about what they play in the hopes it might aid someone else's search for a game to play. Archives
April 2024
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