I really hadn't had my fill of Hotline Miami yet, so I decided to hop into the first one again.
My hankering when I played the 2nd game was correct: The first entry did control differently. I'd say I'd prefer the way the more fluid and zany way the first game controls, but I'd also say I prefer just about everything about the first game. A story far less bogged down with dialogue, keeping things just vague enough to keep you guessing; a weapons system that's randomized so sometimes a death isn't just a learning experience but a chance to try something totally different the next time; It has far far more masks so way more styles of play to tackle each level with; and yeah, I just really prefer how this game controls compared to the first one. There are still some annoyingly set up levels, but it's great fun all the same. The one notable thing is that I did notice that just about EVERY character who shows up in the 2nd game has some role in the first game, but damn if you'd EVER recognize them in the 2nd game unless you were playing it immediately after, just because of Hotline Miami's severe aversion to actually naming characters. Verdict: Highly recommended. Still an amazing fun and fast paced action game. A wonderful way to get that score attack or power-fantasy itch pretty quick.
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AuthorI'm an avid gamer who likes to detail their thoughts about what they play in the hopes it might aid someone else's search for a game to play. Archives
April 2024
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