I went into this expecting it to be good, and hooooooly damn it was GREAT. Definitely my favorite 3D Mario ever. I certainly didn't intend on it, but I started and this game just got its hooks in me SO good I 100%'d it over the course of about 3 days Xp. All 880 moons and the final-final level all in a little over 40 hours.
Mario's controls are once again familiar but a bit different. Of course the game is centered around how he can throw Cappy, his hat, to attack enemies, use it as a platform to jump on, as well as take over enemies. The only really weird part of how Mario controls are things like his dive move. Because both A and B are jump and X and Y are to throw Cappy, you have to press X/Y in the middle of a ground pound in order to do a forward dive, which takes some getting used to. If you wanna get ALL the moons, you're gonna have to get good at that kind of thing as well, because this game really doesn't mess around with making you get really good at throwing cappy and controlling your running jumps to complete time trials and platforming stages (but you don't need the large majority of the moons in the game, so you can just ignore that stuff if you really wanna). You also can't crazy wall jump to cheat up to places like in Mario 64 or something. If you two walls aren't parallel, you aren't getting much distance up them no matter how close they are together. The other big control change is the use of Cappy to take possession of things, and even though it's a mechanic that could easily feel like a gimmick, but the levels just about always have a different main creature to possess (though goombas are fairly common), and it never felt like a cheap gimmick to me. They always felt fun and like a new, exciting way to get around the level rather than just some chore you need to do to progress, and they really make for a fun way to break up the pace of running around as Mario all the time (even though running around as Mario is quite fun). The layout of the worlds is a weird formula of a series of open-worlds where instead of getting kicked out when you get a moon (instead of a star), you can just keep going. There are about 14 worlds with anywhere from just under 10 to over 80 different moons to collect in each, but you only need like 130-ish to actually complete the game. I just had so much fun collecting them I got WAY more than that before I even beat it the first time XD . Then, when you beat the game, you effectively unlock the last half of the moons, so you can't even get them ALL on your first playthrough anyhow. That didn't stop me from getting nearly all of them before I'd beaten the game anyhow, though XD The personality to the worlds is just SO fun, too! They all feel very different thematically, with each one having different themes, aesthetics, music, and costumes to wear! The costumes are great fun and were always a fun surprise (especially the one in the world you unlock after you beat Bowser). Playing dress-up as Mario wasn't something I thought I'd care about at all but it ended up being a really fun part of the game for me X3 Verdict: Highly Recommended. This is an absolutely amazing Mario game. For me, it was to the level of "how the fuck are the ever going to top this," it was just that fun for me (after Mario Galaxy 2 was a bit of a slog, tbh). I cannot recommend it enough if you like 3D platformers and have a Switch, but if you fall into both of those categories then you probably already have this game XD
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AuthorI'm an avid gamer who likes to detail their thoughts about what they play in the hopes it might aid someone else's search for a game to play. Archives
April 2024
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